GFX AIRLINER
Update history.
Post-release package notes for GFX Airliner. Purchase and download access are managed through My Hangar.
V1.0.9July 20, 2026Release notes
Additions
Added Contrail Falcon FA50
Added JustFlight Fokker 70
Added JustFlight Fokker 100
Added option to use default MSFS contrails
Added option to disable high-quality ( reduced quality for performance ) AI / traffic contrails
Added an option to use old wing fade ( Wing fade from 1.0.5 ) [ 2024 ]
Tweaks
Improved AI contrails
Improved Wing fade [ 2024 ]
Improved performance of AI Contrails
Improved performance of AI Contrail spawning
Improved performance of engine pollution [ 2020 ]
Improved Strake vortices
Bugfixes
Fixed vortices not appearing at spawn points, but rather appearing much later
Fixed strake vortices triggering too often
Fixed an issue where wing fade intensity was squared ( ???? ) ( 0-1, so intensity of 0.5 would become 0.25 ) [ 2024 ]
Various other tweaks and minor bugfixes
V1.0.8June 15, 2026Release notes
Additions
Added plane-specific presets
Added preset cloner (Documentation and stuff comes tomorrow)
Added error codes (when signing in fails)
Added 'Log in from file' option, if logging in automatically fails
Added warning when using wing fade option above 3x
Tweaks
Plane type detector is now online-based, so that small changes like a change in a plane's path don't need an entire new patch to solve
Improved AI contrails
Improved Wing fade [ 2020 & 2024 ]
Improved Wing fade transition [ 2020 ]
Various performance improvements, specifically with engine pollution and wing fade [ 2020 ]
Improved text sizing within Ingame panel
Wing fade intensity limit is now 6x (Mainly for those using activesky)
License file is now encrypted, and we have begun efforts to crack down on key sharing
Bugfixes
Fixed a bug where, after 1.0.3, the Aerosoft A346 wouldn't appear as supported
Fixed a bug where the engine pollution setting wouldn't save upon restart of the sim
Fixed engine condensation having an obscenely extreme intensity
Changed HTTPS header options to allow cloudflare to accept 'suspicious' requests
Fixed an issue where engine pollution (and contrails) would appear on the wrong engines
Fixed an issue where wing fade would appear when not in a cloud when using activesky and a low threshold setting
Various other tweaks and minor bugfixes
V1.0.7-HF1June 5, 2026Release notes
Hotfixes
Fixed 2024 wing fade not working / spawning in significantly too late
Fixed 'Authenticated successfully' message being spammed randomly, taking up parts of the panel
V1.0.7June 4, 2026Release notes
Additions
Added FSS E170/175 (!)
Added FSS E190/195 (!)
Added Skyward simulations Citation Sovereign C680 (!) [ 2024 ]
Added Engine pollution
Added Effect-specific settings (Currently only 3, more to come.) (!!) [ 2024, 2020 has 1 ]
Tweaks
Adjusted AI contrails to mitigate transparency issue when switching from quad to ribbon emitter
You can now set a custom wing fade threshold [ 2024 ] (!)
You can now set a custom wing fade density [ 2024 ] (!)
Changed contrail positioning
Improved contrails
Improved wing fade
Added toast warning when an update is available
Bugfixes
Fixed DRM triggering FX de-spawning, which would happen on the A380 and other heavy aircraft due to an inaccuracy in the code (!)
Fixed DRM pinging too often
Fixed an issue where, when transitioning from a pirated version to a genuine version, the module would crash due to caching issues (It still will, but it will let you sign in after restarting the sim.)
Fixed strange panel label placement
Fixed ‘Update Available’ prompt not appearing when opening the panel for the first time with an update available
V1.0.6-Patch1May 25, 2026Release notes
Attempted to help mitigate performance issues with AI contrails by drastically reducing the particle count
Added a warning when using the Phenom 300E (Contrail warning)
Laid groundwork for engine smoke effect
Other minor fixes and improvements
V1.0.6May 24, 2026Release notes
Additions
Added FSS 727-200 (!)
Added FSS 727-200F (!)
Added FSReborn Phenom 300E (!!)
New (and improved) DRM system (!!)
Contrails now no longer require a supported plane, they now attach to any user aircraft (!!!)
Tweaks
Improved engine condensation [ 2024 ]
Changed wing fade spawn threshold [ 2024 ] (Might need more tweaking though. Next update I'll add a threshold slider since people have different preferences.)
Improved contrails [ 2024 ] (!)
Fixed strange engine condensation placement on the Inibuilds A340
Ingame Panel now WARNS YOU if the WASM module crashes, this will help with debugging (!)
Improved performance (probably??)
Bugfixes
Fixed cloud wing fade cloud density threshold requirement being too high
Fixed red dot indicator in the ingame panel not being accurate to the actual state of the WASM module (!)
V1.0.5May 16, 2026Release notes
Additions
Added IniBuilds A320 NEO V2
Added IniBuilds A321 LR
Added engine strake (chine) vortices
Added Zoned intensity for wing condensation [ 2024 ]
Tweaks
Tweaked wing fade spawn requirements
Contrails now no longer follow sim flag, instead relying on temperature (36-41 ℃ range, e.g 37℃ = low intensity and 41℃ = max intensity)
AI contrails now aren't blocky at the start (culling)
Reverted Fenix AOA requirements
New material for contrails [ 2024 ]
[user] contrail length increased [ 2024 ]
[ai] contrail positioning changed
Contrail dynamics improved [ 2024 ]
Cloud wing fade dynamics changed [Cloud surfing is now doable as long as you don't fall way too far into the cloud] [ 2024 ]
Cloud fade particles now don't just auto-correct after leaving a cloud, instead they remain for a very short while after leaving the cloud at a lower opacity (smoother animation) [ 2024 ]
Contrails now retain their temperature values, meaning that they will stay visible at the correct opacity even after dropping under 36℃ [mentioned in bugfixes]
Wing condensation is softer [ 2024, already implemented in 2020 ]
Improved wing condensation detail [ 2024, already implemented in 2020 ]
Wing condensation intensity now varies between sections on the wing (Zoned intensity) [ 2024 ]
Bugfixes
Made major optimizations [ ESPECIALLY 2020, but 2024 too ]
Fixed cloud wing fade poor triggering [ 2024 ]
Fixed cloud fade not scaling with Master Intensity slider
V1.0.4May 7, 2026Release notes
Additions
Added FlightSimLabs A321 NEO
Added Compact mode
Added ‘Dew Point SD’ slider
Added small markings in the sliders within the panel to indicate the default setting
User manual is now included within the file
Bugfixes
Fixed strange panel sizing
Fixed A330-200 being recognized as A330-300
Fixed MSFS 2020 Wing fade spawning while on the ground
Fixed in-game panel title being translucent
Panel now warns ‘Please enter the product key found at https://tritrisim.com/purchases‘ when using the wrong format for keys
Improved stability
Tweaks
Tweaked Fenix A320 AOA requirements
Thrust on rain now uses a different variable to calculate altitude drop-off
Tweaked AI contrails
V1.0.3May 3, 2026Release notes
Additions
Added (ALL) PMDG 737 variants from 2020 (some were accidentally not supported at release)
Added support for (MOST) hues cabin packs
Re-added Fenix A320 series Wingtip vortices
Bugfixes
Fixed contrails sometimes flickering when rotating the camera
Fixed an issue where wing fade would disappear when looking forward (???)
Fixed an issue where minimizing the panel would minimize the UI elements, but not the blurred background
Fixed an issue where Fenix A320 series planes' wingtip vortices wouldn't appear
Fixed an issue where Fenix A321 flap vortices wouldn't appear
Fixed HUES cabin packs not being detected
Fixed MSFS 2020 cloud fade never spawning in
Fixed an issue where contrails would remain attached to an AI plane if said plane managed to descend under 23000ft from 26000ft in less than 20 seconds (?!?!?!)
Fixed obscenely bright contrails during dusk (Contrails are now less bright in general, but it's more noticeable at night with the greening being mostly gone and the trail not being extremely bright at dusk)
Improved stability
Tweaks
Changed contrail dynamics and coloring
Made large changes to wing fade in 2024 to help alleviate artifacts (some might still be visible, though.)
Changed dew point depression from 8 to 7 to more accurately reflect changes to how atmosphere is handled in Sim Update 5
v1.0.2April 27, 2026Release notes
Additions
Added FlightFX Citation X (C750)
Added 737-900ER (2020)
Added warning when using the wrong type of key
Bugfixes
Improved stability
Fixed iFly 737 Max 8 not appearing as supported
Fixed Cloud Fade sometimes being active on the ground
Tweaks
Changed polling rate of AI contrails from 3s to 20s to improve performance
Tweaked intensity logic to prevent spawn corruption
GFX contrails now Override Fenix's (!!)
Thrust on rain now slowly dissipates depending on altitude instead of just de-spawning at 40ft AGL
v1.0.1April 24, 2026Release notes
Bugfixes
[Attempted to] patch frequent WASM module crashes
[Attempted to] patch effects sometimes simply not spawning in
Improved stability